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Tuesday, September 1st, 2015
Current Time 9:47:15pm

Gaming Nexus' Travis and Rogue Gaming's Shelby Hunt, talk about day one highlights and what is on tap for day two. 

 

 

 

Now Loading interviews VP of Marketing John Moore about GAEMS line of portable professional gaming monitor systems; including the new M240.

Now Loading interviews VP of Marketing John Moore about GAEMS line of portable professional gaming monitor systems; including the new M240.

 

June 15, 2015 - Los Angeles - Opening with the tagline "Jump Ahead', Microsoft's Xbox Press Conference at E3 (Electronic Entertainment Expo) delivered welcome news to Xbox gamers. Most notably, head of Xbox ,Phil Spencer annouced to a thundering roar, Xbox One will now be backward compatible with the last generation Xbox 360. This means all those old favorites will be playable on the Xbox One! The backward compatibility will work for both digital downloads and discs.

Xbox also highlighted a host of exclusive titles, with no less than five triple a titles slated before the end of this year and into early 2016. Those exclusive titles include: Halo 5: Guardians, Recore, Forza 6, Fable: Legends and Rise of the Tomb Raider. Some of the titles will be cross-supported on the newest Windows 10 OS coming this July, allowing PC and console gamers to play together.

From the hardware side, Microsoft announced a partnership with Valve VR (virtual reality) with the Oculus VR headset coming packaged with an Xbox One controller.

However, the biggest "wows" came from the live demonstration of Microsoft's recently announced Hololens. The headset will allow players to virtually project thier game onto a wall and onto a table-top surface in 3D! The demo game used was the very popular game Minecraft and a special Hololens version is in the works.

Keep checking back here for continuing E3 2015 coverage!

Dying Light Review - PS4

by: Luke Horn - 02/05/15

Developer: Techland

Publisher: Warner Bros. Interactive Entertainment

Genre: Action Zombie Survival Game

Platforms: PS4, Xbox One, and PC

There is a moment in-between the dying light of day and the approach of night that reveals the fear in the soul of man. Dying Light’s intriguing contrast of the day and night cycle brings about this idea. During the day you jump from balconies and rooftops trying to avoid the hordes of zombies while you scavenge and complete missions. You think to yourself, “this isn’t so scary”. However, when the light of day sets and you enter the night cycle super zombies known as Volatiles emerge. They immediately begin howling and instantly you know they carry your death. You have two options – run for safety or hide. Fear sets in.

 Dying Light starts with an adrenaline filled first-scene and quickly becomes a slow burn. The opening scene has Kyle Crane, a secret government operative, jumping from a plane into the city of Harran – a fictional city set in ancient Turkey. His mission is to infiltrate the Tower and find a secret file which contains critical data about the zombie virus. He is immediately bitten and then saved by Jade Aldemir –the sexy heroine. She takes him to the tower where the prologue starts. The beginning of the game has moments of boredom as you begin to understand the mechanics which heavily revolve around parkour. I urge you to push through! As you pass the prologue and begin to bite into the game, you quickly realize the intrigue it possesses.

The weapons system is one of the most likeable and friendly parts of the game. As you collect weapons, you are introduced to an easy system of modifications and upgrades. As a gamer I found it refreshing that I didn’t get slowed down by a weapons creation system that you have to spend hours on. The cooperative mode was fluid and entertaining. Who doesn’t like bashing in zombie brains with their friends? It made me feel like I was starring in Shaun of the Dead with my besties. And the “Be the Zombie” mode was exhilarating as you can invade another gamer’s world as a Night Hunter zombie and try to kill them.

There are a few issues with the game. The mechanics of the parkour system are at times frustrating, the map can be confusing, the climbing of ridiculously tall obstacles can create gamer stress and the distance you have to cover can be annoying as there are no instant travel points.

So the question is to buy Dying Light or not to buy Dying Light? Yes it harkens to Dead Island and has smatterings of gameplay that remind you of Far Cry and Fallout. It has shortcomings and lacks deep characters. But shouldn’t gaming also be about entertaining gameplay and connecting with your friends? For me it is a must buy. I give it an 8.0. A review code for PS4 was provided for this report.

 

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